Level
1st
Casting Time
1 Action
Range/Area
Touch
Components
V, S
Duration
1 Hour
School
Illusion
Attack/Save
DEX Save
Damage/Effect
Shapechanging

You wave your hand over a medium or smaller creature close enough to touch and a lifelike illusory mask extends from the target's face to form a disguise encompassing the entire creature and any items worn or carried by the creature, including weapons, for the duration of the spell or until you dismiss it. This disguise can include an illusory change in height (up to one foot) or weight. The extent of the change is left to the caster's discretion, but must bestow a disguise with the same number and basic arrangement of limbs as the target. 

The disguise created by this spell is immaterial and does not hold up to physical inspection. For instance, if you use this spell to add a hood to a cloak and another creature attempts to raise or lower the hood, their hand will pass through the hood as if it is not there.

To discern that your target is disguised, a creature can use an action to inspect your target's appearance and must succeed on an Intelligence (Investigation) check against your spell save DC. 

If you target a hostile creature, that creature must succeed on a Dexterity saving throw to avoid the spell.

If this spell is cast again while any previously created masks are active they are immediately dispelled.

At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, you can target one additional creature for each slot level above 1st.

Previous Versions

Name Date Modified Views Adds Version Actions
1/31/2020 4:02:56 AM
12
1
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Coming Soon
2/8/2020 2:01:38 PM
22
1
1.1
Coming Soon
2/8/2020 2:04:31 PM
11
1
--
Coming Soon
2/8/2020 2:11:00 PM
12
1
--
Coming Soon

Spell Tags: Shapechanging

Available For: Bard (Legacy) Sorcerer (Legacy) Wizard (Legacy) Cleric (Legacy) - Trickery Domain (Legacy)

Brandotron

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