Upon casting, 5d6 cuts of meat are expelled from the caster's hand in a 20ft cone, as divided by the table below. The meat adheres to all creatures within this cone, and each recovers hit points up to the value rolled. Any surplus meat value is added as temporary hit points. The meat replaces any missing flesh, can close open wounds and restore missing organs, but cannot repair broken bones or restore missing limbs.
In addition to any meat adhering to a creature, the spell also creates the same amount of meat to be distributed along the cone, which may adhere to walls, floors, ceilings, and furniture. The meat may be of any combination using the values below, or other cuts according to the DM's discretion.
Chicken wing/tenderloin- 1p
Chicken leg/breast- 2p
Pork chop- 3p
Ham steak- 4p
Beef T-bone- 5p
The meat created by this spell is fresh, though uncooked, and will keep if prepared correctly, conferring the same benefits as any other meat upon correct consumption. Temporary hit points from this spell expire after 8 hours, at which point the meat falls off the creature and is spoiled.
Casting at higher levels. Add 5ft of distance and 1d6 extra meat per spell level above 4th.
* - (One piece of pocket bacon)
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