Level
3rd
Casting Time
1 Action
Range/Area
Self (30 ft. *)
Components
V
Duration
Concentration 1 Minute
School
Evocation
Attack/Save
CON Save
Damage/Effect
Necrotic

Life Draining energy radiates from you in an aura with a 30-foot radius. Until the spell ends, the aura moves with you, centered on you. You can use a bonus to atempt to draing the life from a creature within range that you can see. The target must make a constitution save. On a failed save, the target takes 2d6 necrotic damage and and is poisoned until its next turn. On a successful save, the creature takes half damage, and suffers no other effect.

At Higher Levels: When you cast this spell using a spell slot of 4th level or higher, the number of targets increases by 1 for each slot level above 3rd.  If you use a spell slot of 6th level, the creature is poisoned for 2 extra turns. If you use a spell slot of 9th level, the creature is poisoned for 4 extra turns.

Spell Tags: Damage Debuff

Available For: Wizard (Legacy) - School of Evocation (Legacy) Wizard (Legacy) - School of Necromancy (Legacy) Cleric (Legacy) - Death Domain Warlock (Legacy) - The Undying Cleric (Legacy) - Grave Domain (Legacy)

StormTitan99

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