Level
1st
Casting Time
1 Bonus Action
Range/Area
120 ft.
Components
V, M *
Duration
Instantaneous
School
Illusion
Attack/Save
WIS Save
Damage/Effect
As a bonus action on your turn, the user can imbue an arrow with illusory magic.
The arrow seems to split into two, though one is an illusion and does no harm to the target. The user has advantage on the attack roll.
The target must make a WIS Saving Throw against the casters spell save DC to determine which arrow is the fake. On a failure the arrow hits, dealing 1d8+DEX.On a success, the attack deals half damage to the target.
* - (Arrows)
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