Level
Cantrip
Casting Time
1 Reaction *
Range/Area
Self
Components
V, S
Duration
Instantaneous 1 Round
School
Abjuration
Attack/Save
None
Damage/Effect
Warding
A small invisible barrier of magical force appears and protects you against a single attack. You have +2 AC against the triggering attack after which the shield then disappears. After using this, you can only use cantrips during your next turn.
This cantrip does not protect the caster from magic missile.
The AC bonus increases as you level. +3 AC at level 5, +4 at level 11, and +5 at level 17.
* - which you take when you are hit by an attackPrevious Versions
| Name | Date Modified | Views | Adds | Version | Actions |
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2/12/2020 9:27:12 PM
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35
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2
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1
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Coming Soon
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