Level
Cantrip
Casting Time
1 Bonus Action
Range/Area
Sight 30 ft.
Components
V
Duration
Instantaneous
School
Illusion
Attack/Save
None
Damage/Effect
Psychic

From a point of your choosing near a creature, they must make an intelligence saving throw. On a failed save they must move half their movement in a direction of your choice or use their reaction to ignore the effects of it and take 1d4 psychic damage. The damage scales to 1d6 (5th level), 1d8 (11th level), 1d10 (16th level)

Available For: Bard (Legacy) Druid (Legacy) Sorcerer (Legacy) Warlock (Legacy)

devlynmoffett

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