Level
1st
Casting Time
1 Bonus Action
Range/Area
30 ft.
Components
V, S *
Duration
Concentration
1 Minute
School
Necromancy
Attack/Save
Ranged
Damage/Effect
Bludgeoning
You create two shards of crystallised blood and bind them to a blade or ammunition. You or someone else can make a ranged attack with a weapon or a melee attack with a weapon. If someone else attacks with the crystallised weapon, that attacker adds your spellcasting ability modifier, not the attacker’s, to the attack roll. On a hit, the target takes slashing damage equal to their weapon dice (1D4, 1D6, 1D8, 1D10 or 1D12 depending on the equipped weapon or ammunition) and 1d6 + your spellcasting ability modifier. Hit or miss, the spell then ends on the stone.
If you cast this spell again, the spell ends early on any crystals still existing.
* - (Blood magic spell slot.)
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