Level
4th
Casting Time
1 Action
Range/Area
60 ft.
Components
V, S, M *
Duration
Concentration 1 Minute
School
Abjuration
Attack/Save
CHA Save
Damage/Effect
Cold

You attempt to send one creature that you can see within range to a freezing cold pocket dimension. If you cast this spell on a living creature, the duration of this spell is 1 minute, and the target must succeed on a Charisma saving throw or be banished to your pocket dimension. While there, the target is incapacitated and suffers 2d6 cold damage at the start of each of each of its turns and may make a Charisma saving throw at the end of each of its turns. If they succeed, the spell ends, and they reappear in the nearest unoccupied space to you.

If you target a dead creature with this spell, this duration of this spell is indefinite. The creature's body experiences no decomposition while it is in your pocket dimension and the cold damage does not affect the condition of the body. When the spell ends, the creatures body reappears in the nearest unoccupied space to you and then warms back up to the temperature it had before it was banished.

At Higher Levels. When you cast this spell using a spell slot of 5th level or higher, you can target one additional creature for each slot level above 4th

* - (A small 3-inch by 3-inch wooden box lined with cork)

Available For: Cleric (Legacy) Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy)

Shadowkeeper777

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