Level
2nd
Casting Time
1 Action
Range/Area
60 ft.
Components
V, S, M *
Duration
Instantaneous
School
Divination
Attack/Save
CHA Save
Damage/Effect
Foreknowledge
You cast the spell at a single target you can see within range. They must make a Charisma Saving throw. On a successful save, the spell fails and you discern that it did.
On a failed save, you learn three things about the creature. These tidbits of info can be the following:
- Maximum Hit Points or current Hit Points.
- The creature's Armor Class.
- One Ability Score.
- All of the creature's movement speeds.
- Any Damage Resistances, Immunities, or Vulnerabilities.
- The creature's name.
- Alignment.
- Creature Type and Subtype.
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