Level
2nd
Casting Time
Bonus Action
Range/Area
Sight
Components
None
Duration
Until Dispelled or Triggered
School
Transmutation
Attack/Save
None
Damage/Effect

Whenever you can see any type of chain or rope which is not being controled yet, you can cast this spell to take control of it. You can take contol of a maximum of your current caster level.

 

Actions:

-Move the chain: You can force the chain to move in any direction. It can make any type of movement as long as it can lean on some stable surface, like crawling on the ground like a snake or even climbing a tree. The chain can NOT jump, but if it is hight enought or hanging somewere, it can drop. The chain can push or even pull something, and this works as a normal PC whould, with the stats below. The chain can't move if it is stuck, for example, tied to a big nail on a wall.

-Lengthen/reduce chain: You can lenghten or reduce the chain at will some feets equals to 1feet per your current caster level. You CAN'T make it thiner neither thicker.

-Grapple: You can grapple things with the chain by wraping around something. If it's a living creature, he can make a saving throw to avoid being grappled (DEX DC= 8+spell caster modifier+proficiency). If he fail it, he can use his action to try escape from the chain by force. (STR vs CON). If he frees, there is a 1d4 possibility that the chain breaks and becomes usless. The chain can be atacked. The chain can grapple multiple targets if it is long enought. The chain can try to choke the target by grappling his/her neck.

-Atack: You can order to the chain to atack some as a whip if at least one of the ends is free. The target recieves 1d4 bludgeoning damage.

 

Hight Level Actions:

Lvl 5th:

-Use Weapon: If you have previously grappled some light weapon with your chain, you can order it to atack as if it was a normal PC with it's own stats.

Lvl 7th:

-Canalize Spell: You can use your action AND bonus action to throw an spell throught the chain as if it was you.

 

Stats:

HP: Depends on the material. Ask the DM.

Proficiency: +1

Speed: 15 ft

AC: 9+ spell caster modifier

 

STR:  10+spell caster modifier

DEX:  17

CON:  Depends on the material (+2 for magical protection). Ask the DM.

INT: You control the chain, so it's YOUR stat.

WIS: You control the chain, so it's YOUR stat.

CHA: You control the chain, so it's YOUR stat.

 

Resistances: Depends on the material, ask the DM.

Vulnerabilities: Depends on the material, ask the DM.

Immunities: Depends on the material, ask the DM +Charmed, Blinded, Deafened, Frightened, Incapacitated, Paralyzed, Poisoned, Prone, Stunned, Unconscious and Exhaustion.

 

 

 

Available For:

Uroul

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