You cause a spike composed of thorny vines to explode out of the ground and impale a target within range. The target must succeed a Dexterity saving throw or take 7d6 piercing damage. On a failure, the creature is also impaled, and is restrained while impaled. On each turn that the target is impaled on the vine, they must make a Constitution saving throw. On a failure, they take 4d6 necrotic damage and their hit point maximum is reduced by half the damage taken. This reduction can be restored by a long rest, or a healing spell of 5th level or higher such as greater restoration. On a success, they take half damage and their hit point maximum isn't reduced. At the end of their turn, they can make a Strength or Dexterity saving throw. On a success, they are no longer impaled. The spike still remains though, and they still must make the Constitution saving throw due to the unnatural wound. However, the necrotic damage is reduced to 2d6, and there is no hit point maximum reduction. The wound loses this effect after the spell ends.
* - (A thorn, a drop of blood, and a sponge)Previous Versions
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Any suggestions for improvement are more than welcome.