Level
2nd
Casting Time
1 Action
Range/Area
50 ft.
Components
V, S, M *
Duration
Instantaneous
School
Conjuration
Attack/Save
None
Damage/Effect
You create a violent tremor with a 10ft radius at a point within 50ft. All creatures in the area must make Dexterity saving throws. On a failure, they take 1d6 bludgeoning damage and are knocked prone; on a success, they only take half damage. The area becomes difficult terrain.
At Higher Levels. When you cast this spell using a spell slot of 3rd level or higher, increase the damage by 1d6 and the radius by 5ft for each spell level above 2nd.
* - (a glob of brittle dirt)
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