Level
3rd
Casting Time
1 Action
Range/Area
Self
Components
V, S, M *
Duration
1 Day
School
Necromancy
Attack/Save
None
Damage/Effect

When you cast this spell, the material components turn to dust as 3 orbs of crackling dark energy appear and circle around your head. As an action while at least one orb remains, you may release an orb. 

The released orb takes the form of the chill of the grave, the energy of the body, or the terror of the mind; as you choose: 

  • Chill of the Grave. Make a ranged spell attack against a target you can see. On a hit, the target takes 2d8 necrotic damage and it and all creatures within 5 ft. of it must make a Charisma saving throw, becoming restrained in spectral ice until the end of your next turn on a failed save. 
  • Energy of the Body. Make a ranged spell attack against a target you can see. This attack has advantage if the target is wearing metal armor. On a hit, the target takes 2d8 lightning damage and must make a Constitution saving throw, becoming stunned until the end of your next turn on a failed save. 
  • Terror of the Mind. Make a ranged spell attack against a target you can see. On a hit, the target takes 2d8 psychic damage and must make a Wisdom saving throw, becoming frightened of you until the end of your next turn on a failed save. While frightened in this way, a creature must use its action to dash away from you by the safest possible route. If unable to move, the creature takes the dodge action. 

At any point for the duration of this spell, you may preform a 1 hour ritual to extend the duration of the spell. Upon completion of the ritual, the orbs renew themselves as if they had just been created. You may not renew more than 5 orbs in this way. This ritual may be preformed as part of a short of long rest. 

At Higher Levels. When casting this spell using a spell slot of 4th-level or higher, you create an additional orb for each slot level above 3rd (to a maximum of 5 charges). 

* - (a number of dead humanoids equal to the level of the spell, which the spell consumes.)

Available For: Warlock (Legacy) Wizard (Legacy) Cleric (Legacy) - Death Domain Paladin (Legacy) - Oathbreaker

blakejohnson217

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