Level
3rd
Casting Time
1 Action
Range/Area
120 ft.
Components
V, S, M *
Duration
1 Minute
School
Evocation
Attack/Save
DEX Save
Damage/Effect
Force

 

You create a shimmering orb of arcane energy at a point you can see within range. The orb floats there for the duration or until triggered.

The next time a hostile spellcaster within 60ft of the orb casts a spell using a spell slot, it zips toward the caster. That spellcaster must make a Dexterity saving throw, taking 8d6 force damage on a failed save or half as much on a successful one. 

At Higher Levels. When you cast this spell using a spell slot of 4th level or higher, the damage increases by 1d6 for each slot level above 3rd.

* - (a small piece of paper scrawled with arcane runes.)

Spell Tags: Damage

Available For: Wizard (Legacy)

Tomothin

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