Level
Cantrip
Casting Time
1 Bonus Action
Range/Area
Self
Components
V, S, M *
Duration
Concentration
School
Enchantment
Attack/Save
None
Damage/Effect

You use the elemental power of water to give yourself one of the following:

  • You can breath underwater
  • You can speak one of any of the elemental water languages
  • You can walk on water 
* - (A handful of sand and a branch of coral)

Available For: Druid (Legacy)

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