Level
7th
Casting Time
1 Action
Range/Area
Self
Components
V, S
Duration
1 Hour
School
Illusion
Attack/Save
None
Damage/Effect
Seven ever-changing blobs of color float around your head. Players can bonus action to descend one of the colored blobs streaking to one creature or object within 120 feet of you. When you do so, make a ranged spell attack. On a hit, the target takes 4d12 damage, the type of which is rolled to determine based on the color when launched. Whether you hit or miss, the mote is expended. The spell ends early if you expend the last mote.
Roll 1d11 to determine damage type.
- Acid (Orange)
- Cold (Blue)
- Fire (Red)
- Force (Brown)
- Lightning (Bright Light Blue)
- Necrotic (Black)
- Poison (Green)
- Psychic (Purple)
- Radiant (Bright White)
- Thunder (Flashing White)
- Casters Choice
At Higher Levels. When you cast this spell using a spell slot of 8th level or higher, the number of motes created increases by two for each slot level above 7th.
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