Level
3rd
Casting Time
1 Action
Range/Area
120 ft. (20 ft. )
Components
V, S, M *
Duration
Concentration 1 Minute
School
Evocation
Attack/Save
CON Save
Damage/Effect
Cold

You create a 20-foot-radius sphere of icy cold, blue fog centered on a point you choose within range. The sphere spreads around corners, and its area is heavily obscured. It lasts for the duration or until a strong wind disperses the fog, ending the spell.

When a creature enters the spell's area for the first time on a turn or starts its turn there, that creature must make a Constitution saving throw.The creature takes 4d6 cold damage on a failed save, or half as much damage on a successful one. The fog, being heavier than air, sinks to the lowest level of the land, even pouring down openings.

At Higher Levels. When you cast this spell using a spell slot of 4th level or higher, the damage increases by 2d6 for each slot level above 3rd.

* - (A Shard of Never Melting Ice)

Available For: Cleric (Legacy) Druid (Legacy) Ranger (Legacy) Sorcerer (Legacy) Wizard (Legacy)

Kingkdv

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