Level
3rd
Casting Time
1 Action
Range/Area
60 ft.
Components
V, S, M *
Duration
Instantaneous
School
Necromancy
Attack/Save
CON Save
Damage/Effect
Necrotic

You point at a creature you can see within range. The target must make a Constitution saving throw versus your spell DC, taking 14 (4d6) necrotic damage on a success or failure. On a failure, the creature loses the ability to regain hit points in any way; instead, if any healing is directed at them, they take necrotic damage equal to that amount. A Lesser Restoration, Remove Curse, Greater Restoration or similar spell can remove this effect. The effect lasts until the target takes a long rest otherwise. This spell has no effect on constructs or undead.

* - (a necrose humanoid finger)

Previous Versions

Name Date Modified Views Adds Version Actions
2/19/2020 1:49:06 PM
11
1
1
Coming Soon

Available For: Bard (Legacy) Warlock (Legacy) Cleric (Legacy) - Death Domain Cleric (Legacy) - Grave Domain (Legacy) Paladin (Legacy) - Oathbreaker Sorcerer (Legacy) - Shadow Magic (Legacy) Wizard (Legacy) - School of Necromancy (Legacy)

Ninjaman

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