Level
Cantrip
Casting Time
7 Bonus Actions Ritual
Range/Area
Self
Components
S, M *
Duration
Concentration
School
Enchantment
Attack/Save
None
Damage/Effect
Acid (...)

after the character drenches a holy symbol with their blood their body and blood become one weapon of choice which they can fight with and fights with them but they will bleed out continuously from the spell each time used until the spell is dropped or you bècome unconscious but not from the blood that's already outside your body (that still becomes one weapon of your choice) but by the cut made to cast the spell and by turning parts of your body into weapons or weapons protruding out of your body to make giant animalistic bloody metallic parts like tentacles wings or spider legs etc with the constructs you can do whatever they would be able to if they were living parts of a creature but you again can only have one type at a time meaning it takes a full turn to change  from a flying type aka wings to a grapple bludging type  aka tentacles dm just use base flying speed or other stats  from creatures to create damage or efects from constructs

* - (a holy symbol drenched in the blood of the user )

Available For: Druid (Legacy) Cleric (Legacy) - Nature Domain (Legacy) Cleric (Legacy) - War Domain (Legacy) Cleric (Legacy) - Death Domain Cleric (Legacy) - Forge Domain Warlock (Legacy) - The Hexblade Wizard (Legacy) - School of Enchantment (Legacy) Wizard (Legacy) - School of Necromancy (Legacy) Wizard (Legacy) - War Magic Artificer (Legacy) - Artillerist (Legacy) Artificer (Legacy) - Battle Smith (Legacy)

bracstin

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