Level
2nd
Casting Time
1 Reaction
Range/Area
30 ft.
Components
V, S, M *
Duration
1 Minute
School
Transmutation
Attack/Save
None
Damage/Effect
"Time is a fluid entity, always changing and never consistent. I don't see why we shouldn't change it to our liking." -Professor Saeloth, Inventor of Dunamancy.
Targeting any allied creature, other than yourself, you can shift them ahead in time granting them a bonus 10 walking speed and immunity to attacks of opportunity for 1 minute.
* - (broken silver stopwatch)
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