You choose acid, cold, fire, lightning, poison, or thunder for the type of sword you create at the time of casting.
You weave together threads of a chosen element to create a sword of solidified energy in your hand. This magic sword lasts until the spell ends. It counts as a simple melee weapon with which you are proficient. It deals 3d8 damage of the chosen type on a hit and has the finesse, light, and thrown properties (range 20/60).
If you drop the weapon or throw it, it dissipates at the end of the turn. Thereafter, while the spell persists, you can use a bonus action to cause the sword to reappear in your hand.
At Higher Levels. When you cast this spell using a 4th- or 5th-level spell slot, the damage increases to 4d8. When you cast it using a 6th- or 7th-level spell slot, the damage increases to 5d8. When you cast it using a spell slot of 8th level or higher, the damage increases to 6d8.
* - (a diamond worth at least 50 gp)Previous Versions
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2/21/2020 5:17:47 PM
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2/21/2020 5:37:09 PM
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