Amplify is the cornerstone cantrip for bards. It doubles as both a utility and combat spell. As a bonus action on your turn, you may cause either of the following to occur, but not both:
-each creature that can hear you within 30 ft. must make a Constitution saving throw when entering the area of effect for the first time, and/or ends their turn within the spell's area of effect. Upon a failed save, the creature takes 1d6 thunder damage. This spell scales with player level.
Or
-cause whatever instrument you are currently playing to gain the characteristics of an "electric" version of the same instrument (i.e. electric guitar, keyboard, etc.). This effectively increases the volume of the music to an uncomfortable level which makes verbal conversation within range nigh impossible, as well as allows you to make appropriate sound effects with your instrument.
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