Level
2nd
Casting Time
1 Action
Range/Area
Self
(10 ft. )
Components
S
Duration
1 Round
School
Necromancy
Attack/Save
CON Save
Damage/Effect
Necrotic
A creature uses its knowledge of dark magic and builds it up inside them before releasing it in a 10ft sphere around them. Each Creature within that range must make a Con save of their spell dc. on a failure the target takes 2d6 necrotic damage and becomes cursed for 1 round taking an extra 1d6 necrotic damage on the first weapon attack made to it, on a success the target takes half damage and isn't cursed. A creature that is cursed can get rid of the curse with the remove curse spell
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
|
2/20/2020 1:25:14 PM
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0
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0
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5e
|
Coming Soon
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|
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2/20/2020 1:31:23 PM
|
0
|
0
|
--
|
Coming Soon
|
|
|
2/20/2020 1:43:02 PM
|
0
|
0
|
--
|
Coming Soon
|
|
|
2/23/2020 4:30:13 PM
|
17
|
0
|
--
|
Coming Soon
|
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