Level
Cantrip
Casting Time
1 Bonus Action
Range/Area
Self 10 ft. (10 ft. *)
Components
None
Duration
5 Rounds
School
Transmutation
Attack/Save
Melee
Damage/Effect

One who treats the path of the sword must have an iron will. One who treats the path of the sword must always have a calm mind.
Only when Spirit and Body are in unity will the path to greatness be open to oneself.

Those who treat this path the longest are said to be near invincible, nothing can escape their senses within hundreds of feet.
They wield power that is enough to decimate armies alone. Those who treat this path may not always carry sword, but don't be deceived, for their very intent can act as one.
Some were seen using their bare hands to slash mighty beasts entwine, while at the top there are the paragons which can, with only a swing of their sword or their intent cleave montains in two or create ravines in the land.

..............................................................................................................................................................................................................................................................................

Sword Intent can be unleashed two times per long rest. Once activated the one who walks the path of the sword gains the following abilities:

1) True Sight within the range of the Intent
2) Heightened Senses lead to the ability to parry melee attacks if they would hit.
     If a melee attack would hit you, you can attempt to parry the strike instead. The hit dice of the opponent will be reduced by 1D4.
     If the Strike still hits, the damage is reduced by half of your previous 1D4 roll (except if you rolled a 1, then all the damage gets through)
     If the parry succeeds you can choose to lead the opponents sword to another enemy within 5 feet or redirect it to himself. For damage you roll according to
     weapon and half of the roll is dealt as damage

Available For: Bard (Legacy) Cleric (Legacy) Druid (Legacy) Ranger (Legacy) Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy) Fighter (Legacy) - Eldritch Knight (Legacy)

ShadyDemoness

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