Level
1st
Casting Time
1 Action
Range/Area
5 ft.
Components
V, S, M *
Duration
1 Round
School
Evocation
Attack/Save
CON Save
Damage/Effect
Blinded
You burst with blinding light that shines briefly from your skin before fading away. Each other creature within range must make a Constitution saving throw. On a failed saving throw, a creature is blinded until the start of your next turn.
Until the end of your next turn, you shed bright light in a 10-foot radius and dim light for an additional 10 feet.
* - (phosphorus)
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