Level
Cantrip
Casting Time
1 Reaction *
Range/Area
Self
Components
S
Duration
1 Minute
School
Evocation
Attack/Save
None
Damage/Effect
Exhaustion (...)

Instead of entering death saving throws, you go into a DBNO state first, you are in a death saving throw state but if someone else heals you with a Medicine 10 check you are brought back up at 20% of your max health, or 5% of you max health if brought back with healing magic (the magic healing goes into temp HP). Once per short rest you can revive yourself to 1 HP with 5% temp HP and you gain 1 level of exhaustion. If the spell ends before you get revived you enter death saving throws with 1 success. All percent health is rounded up and cannot be less than 1. Being hit while down increases the Medicine check by 1 per hit.

* - When you drop to 0 HP, but don´t go over -20% HP

Available For: Bard (Legacy) Cleric (Legacy) Druid (Legacy) Ranger (Legacy) Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy) Fighter (Legacy) - Eldritch Knight (Legacy) Rogue (Legacy) - Arcane Trickster (Legacy) Blood Hunter - Order of the Profane Soul (INT)

BanditoDorrito

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