Level
1st
Casting Time
1 Action
Range/Area
60 ft. (10 ft. )
Components
V, S
Duration
Instantaneous
School
Evocation
Attack/Save
CON Save
Damage/Effect
Lightning

You cast a shimmering orb of electricity at one creature. Make a ranged spell attack roll, on a successful hit, electricity explodes from the orb in a  brilliant azure light. The creature takes 1d8+spellcasting modifier of lightening damage and must make a constitution saving throw or be blinded until the end of your next turn. All creatures within a 10' radius of the target must make a constitution saving throw or be blinded until the end of your next turn. If the spell does not hit the target, the ball of electricity dissipates with no other effect.

At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the damage increases by 1d8 for each slot level above 1st.

 

Spell Tags: Combat

Available For: Druid (Legacy) Ranger (Legacy) Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy)

Harrington1972

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