Level
3rd
Casting Time
1 Action
Range/Area
Sight
Components
V, S
Duration
Concentration 1 Minute
School
Conjuration
Attack/Save
None
Damage/Effect

Any Creature you can see within 30ft of you that is not at full hit points, you cause their wounds to bleed and fall to the ground under them. Bloody tendrils rise from their blood and grapples the target. The target of this spell must make a strength check equal to your spell DC to free itself. At the start of your turn, you may use a bonus action to constrict the targets currently grappled by the tendrils causing 1d8 bludgeoning damage.

Available For:

Thedarklordofthesith

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