Level
5th
Casting Time
12 Hours Ritual
Range/Area
Touch
Components
V, S, M *
Duration
Until Dispelled
School
Necromancy
Attack/Save
None
Damage/Effect
Summoning

You create a loyal undead guardian that will serve you, be it existing or new, as long as it is of a Challenge Rating equal to ,or less than the caster's level.

You must target a creature's corpse with this spell. It then returns to life as an undead creature with the same statistics it had in life except for the below alterations.

Its creature type changes to undead. It gains the following changes unless it already has better ones:

  • Darkvision of 60 ft.
  • Its Strength becomes 16.
  • Its Constitution becomes 14.
  • It becomes proficient in Strength and Constitution saving throws.
  • It gets immunity to diseases.
  • It gets immunity to poison damage and the poisoned condition.
  • It gets immunity to necrotic damage.

In addition, its Intelligence becomes 3 and It cannot speak, but it can understand languages it previously knew and can understand sentences spoken by its creator in any language.

Being an Undead, it does not need to eat, drink, breathe, or sleep.

It also gains the zombie's Undead Fortitude feature (when reduced to 0 hit points, except by radiant damage or a critical hit, it can make a Constitution save equal to 5 plus the damage dealt to be reduced to 1 hit point instead).

It rolls its own initiative in combat and will follow any command you give it. You may telepathically communicate with it (as a free action). If no command is given, it will defend itself to the best of its ability.

* - (the body of the victim which is consumed)

Spell Tags: Summoning

Available For: Cleric (Legacy) Warlock (Legacy) Wizard (Legacy)

VileShark

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