Level
4th
Casting Time
1 Action
Range/Area
60 ft.
Components
V, S
Duration
Instantaneous
School
Transmutation
Attack/Save
None
Damage/Effect
Healing (...)

Your magic forces one willing creature that you can see within range to expend great energy as you kindle its body's natural healing processes for an instant. You can cure one poison or disease afflicting the target. The target also gains one level of exhaustion and regains hit points equal to 25 + your spellcasting modifier (minimum +1) + a number of d6s equal to the target's Constitution modifier (minimum 1d6).

This spell has no effect on constructs, undead, or creatures that are naturally immune to exhaustion.

At Higher Levels. When you cast this spell using a spell slot of 5th level or higher, the hit points restored increases by 2d6 for each slot level above 4th.

Spell Tags: Healing Utility

Available For: Bard (Legacy) Cleric (Legacy) Druid (Legacy)

BenevolentEvil

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