Whenever you see a magical spell being cast that channels some divine power, holy symbol, or when a creature calls upon a deity, you may affect the connection that creature or spell has to that which fuels their magic. As a reaction to seeing a creature cast a spell using their holy symbol as a spellcasting component or when a creature simply verbally invokes their god, so long as you can see your target and they are within 60 feet, you may either cast Counterspell against their magic or you may force the target creature to succeed on a Charisma saving throw or be blinded until the end of their next turn. Using this ability requires no movement or sound from you, thus creatures may begin to question their faith or the power of their god.
Counterspell: You attempt to interrupt a creature in the process of casting a spell. If the creature is casting a spell of 3rd level or lower, its spell fails and has no effect. If it is casting a spell of 4th level or higher, make an ability check using your spellcasting ability. The DC equals 10 + the spell's level. On a success, the creature's spell fails and has no effect.
The interrupted spell has no effect if its level is less than or equal to the level of the highest available warlock spell slot you have.
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