Level
3rd
Casting Time
1 Action
Range/Area
60 ft.
Components
V, S, M *
Duration
Instantaneous
School
Abjuration
Attack/Save
None
Damage/Effect
You sound the conch shell, waking sleepers and clearing thoughts
of outside influence. Choose any number of creatures within range, and end one of the following effects or conditions on them: charmed, frightened, the confusion spell, or the enthrall spell. All sleeping crea- tures in range are awakened. This spell can’t affect deafened creatures. This spell emits a clear horn note audible out to 300 feet.
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