You raise the carved figure above your head, and whisper an inspiring druidic chant. The token will glow and evaporate, creating a 15 foot tall statue resembling the carving within 5 feet of you. The statue emits druidic energies that grant creatures a few effects. Roll 2d10 plus your spellcasting ability modifier to determine how many creatures of your choice (including yourself as one of those creatures) within a 50ft radius of the statue can benefit from the effects. Those affected will gain a +2 to AC and attack rolls, and a resistance to poison. Any of the affected creatures while touching the statue may also, as a bonus action, receive temporary hit points equal to 3d8, rolled by the DM. If your initial 2d10 roll is above a natural 10, this bonus action may be used by 2 affected creatures per round, and below a 10, only affected creature per round, regardless of how many creatures you choose to affect. In addition, before casting you can choose one other feature for the statue, which cannot be changed during the duration of the spell, but may be changed before casting the spell again:
Natural Instincts All affected creatures gain truesight, within the range of the spell, for the duration of the spell, but cannot see into the ethereal plane unless the creature previously had the ability to do so.
Natural Order All creatures whether affected or unaffected ignore advantage and disadvantage for spell saving throws, within the range of the spell, for the duration of the spell.
Natural Terrain The ground, within the spells range, becomes covered in thick shrubbery, or gravel for the duration of the spell, and is considered difficult terrain. Those affected will have 3/4 movement speed, while those unaffected will have 1/2 movement speed.
Any affected creature who walks out of the radius of the statue becomes unaffected, and can only be re-affected, if you take an action to do so. A creature who enters the range, after casting, may also become affected, if you take an action to do so, and you have left over spots from your initial roll. The statue can be dispelled as a bonus action by you, or is automatically dispelled, if you walk out of the spell's range. The statue is magically created and cannot be destroyed. It can only be dispelled by another creature with Dispel magic or a similar effect successfully applied to the statue, ending the spell's effect. Once dispelled the carved figure reappears in your hand.
A carved figure may be created by spending 12 hours in outdoor meditation, and another 4 hours carving the wood, or stone of your choice.
* - (A small carved figure made of wood or stone created by you.)
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