Level
Cantrip
Casting Time
1 Action
Range/Area
60 ft.
(60 ft. *)
Components
V
Duration
1 Minute
School
Enchantment
Attack/Save
WIS Save
Damage/Effect
Exhaustion
You enchant everyone within 60 feet to start dancing. You are the only one not enchanted by the spell, and everyone else must make a wisdom saving throw or helplessly dance for one minute. The songs are picked by you. If you hit an opponent, they are out of the spell. Other creatures outside of the range can still come and join the party, but they do it out of their own will, and once the dance party is over, they may join your side (that is the DM's choice).
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