You mix the chalk, sulphur and blood and draw a circle 30-feet or wider. You place the blood crystals along the circle maximum of 5.
Once you have made the circle you can spend 10 minutes praying to Baphomet after which one of the blood crystals will explode. Then roll a D10 to determine what appeared within the circle;
1. A magic torch that will burn no matter what, only a wish spell can snub the flame.
2. +1 Large Crossbow
3. +1 Glaive
4. 4 Quasit that follow your every command, including into death.
5. A marble statue that looks like Baphomet, it's hot to the touch. Using an action you can throw it making a ranged weapon attack dealing 6d6 fire damage on a hit.
6. A bag of 5 lava rocks that if eaten acts like healing potions.
7. +1 Great axe
8. Smoke that fades immediately.
9. A rock covered in thick purple moss.
10. A barlgura that attacks the caster, if you knock it unconscious by yourself it is under your command for a full year.
You can directly request something from Baphomet and up to the DMs discretion he may or may not gift you with something close, usually with a catch.
* - (Chalk, Sulphur, Humanoid Blood, up to 5 Blood Crystal worth 1000GP each which is consumed upon casting.)
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