Level
1st
Casting Time
1 Minute Ritual
Range/Area
120 ft.
Components
V, S, M *
Duration
Concentration 1 Hour
School
Divination
Attack/Save
DEX Save
Damage/Effect
Force

The caster shoots a bullet from a firearm but the bullet vanishes before it leaves the barrel. Sometime before you lose concentration you can designate a target that you can see within 120 ft. and use your action to re-manifest the bullet dealing 3d10 force damage, halved on a successful dex save. If you fail a concentration check or don't loose the bullet before the duration is up, the bullet is loosed at the caster, also allowing for a dex save.

At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the damage increases by 1d10 for each slot level above 1st.

(note: Casting Checkhov's Gun as a ritual always casts at its lowest spell level.)

* - (A bullet that is consumed on casting, and a firearm)

Spell Tags: Damage Utility Combat Foreknowledge

Available For: Ranger (Legacy) Wizard (Legacy)

Shinobi_Mato

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