Level
2nd
Casting Time
1 Special Ritual
Range/Area
Self
Components
V, S, M *
Duration
Instantaneous
School
Transmutation
Attack/Save
None
Damage/Effect

School: Chronomancy (Transmutation)
(Intended for use with the Chronomancer subclass)

Casting Time - 3 rounds + 1 round / extra target

By means of a Timeslip, the barrier between reality and the demiplane of time is thinned, and the caster instantly slips between the two. Any creatures intending to attack someone who manages to Timeslip away beforehand lose their attacks for that round.

Slipping into the demiplane of time places the caster and his companions immediately downstream of their lifelines (add one round to the casting time for each companion). Lifelines trail off into the silver mist that surrounds them. If there is heavy turbulence in the area, the travelers are displaced slightly so that they are relatively safe.

When casting Timeslip from within the demiplane of time in order to slip back into reality, the caster must focus on a lifeline to make the connection with reality. The caster ends up somewhere within 1d10 miles of the creature whom the lifeline corresponds to. This feature also helps a caster who wishes to intersect their fate with that of the owner of a specific lifeline.

All that the caster (and any additional target) is wearing or carrying slips with them, up to a maximum of 25 pounds per level. Unwilling targets make a Wisdom save to negate the entire spell and cancel the slip.

The material components for this spell are a diaphanous square of fine silk and a small piece of basalt.

Based on the 2e AD&D spell of the same name, from the Chronomancer suppliment (TSR 9506).

* - (A diaphanous square of fine silk and piece of basalt)

Available For: Sorcerer (Legacy) Wizard (Legacy)

Lowraith

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