Level
1st
Casting Time
1 Action
Range/Area
60 ft.
Components
V, S, M *
Duration
Instantaneous
School
Transmutation
Attack/Save
Melee
Damage/Effect
Radiant
Your deity imbues a melee weapon you currently possess with an essence of their power and launches it at a foe within 60 feet. Make a melee spell attack against a creature you can see within range. If successful, the target takes the weapon's normal damage plus an additional 2d10 radiant damage. The weapon breaks after it is used in this manner.
At Higher Levels. The spell launches more than one weapon when you cast it at higher levels: two weapons at 3rd level, three weapons at 5th level, four weapons at 7th level, and 5 weapons at 9th level. You can direct the weapons at the same target or at different ones. Make a separate attack roll for each weapon.
* - (a non-magical weapon)
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