School: Chronomancy (Transmutation)
(Intended for use with the Chronomancer subclass)
Area of Effect: 10 feet radius
This spell sends those in its area of effect backward or forward in time, up to 5 years per the caster's level. In effect, it encases those affected in a null-time bubble and pushes them into the demiplane of time. The bubble then moves along the timestream in the predetermined direction, reenters reality at the desired time, and releases the travelers. To the travelers, no time has passed. Things simply blink around them from one moment to a sudden future or past moment. This is the only known way a caster can cause others to travel extensively throughout time without actually accompanying them.
This can cause a real problem for subjects that end up in another time with no way back. Of course, if they happen to cause enough trouble to the natural order in their new time, the guardians of the demiplane of time may show up and give them a free ride home. The person who sent them there is likely in for a visit then, too.
If a caster casts the spell on themselves, this can be used as an easy way to travel through time quickly with little or no risk from the dangers of the demiplane of time. It is not a cheap ride, though.
The material component is a ruby worth 10,000 gp or more, which must be crushed into dust.
Based on the 2e AD&D spell Timereaver, from the Chronomancer suppliment (TSR 9506).
* - (A crushed 10,000 gp ruby)
A full list of 50+ Chronomancy spells, plus related monsters, items, backgrounds, etc, can be found in the comments of my Chronomancer (Wizard) subclass here.
https://www.dndbeyond.com/subclasses/6582-chronomancer
Chronomancer, Version 2 - [https://www.dndbeyond.com/subclasses/522102-chronomancer]