Level
4th
Casting Time
1 Action
Range/Area
120 ft. (20 ft. )
Components
V, S, M *
Duration
Concentration 1 Minute
School
Evocation
Attack/Save
CON Save
Damage/Effect
Cold

Choose a point within range you can see. The air around that area suddenly cools down significantly and the moisture in the area freezes over. Each creature in a 20-foot-radius sphere centered on that point must make a constitution saving throw. A target takes 6d6 cold damage on a failed save, or half as much damage on a successful one. On a failed save, the creature is frozen solid. The frozen creatures are considered petrified for the duration of the spell. A frozen creature can repeat its saving throw at the end of their turn, ending the effect on a success.

At Higher Levels. When you cast this spell using a spell slot of 4th level or higher, the damage increases by 1d6 for each slot level above 3rd.

* - (a small piece of glass and ashes)

Previous Versions

Name Date Modified Views Adds Version Actions
3/10/2020 11:10:35 AM
2
0
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Coming Soon

Spell Tags: Damage Control Debuff

Available For: Druid (Legacy) Sorcerer (Legacy) Wizard (Legacy) Druid (Legacy) - Circle of the Land (Arctic) (Legacy)

AghiTron

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