This spell shares the pain and damage felt by the caster onto those that strike them. Roll 5d8 + your Wisdom modifier; the total creates an aura of hit points you can spend when damaged by an enemy to reflect that damage onto them. The reach of this reflection is 30 feet and ignores cover. Enneagram's Dolorous Reflection works as such: the spell is cast and the dice rolled. Whenever the caster receives damage, they may spend a reaction to force the attacker to make a Wisdom saving throw. On a success, the caster expends a number from the stored pool equal to the amount of damage they took from the attack, and the attacker suffers half that number as necrotic damage. On a failure, they suffer the full amount.
This spell ends after one minute, or once the stored hit points are depleted. The effects of spells and attacks are not reflected by this spell, only the damage.
Higher Levels. When you cast this spell using a spell slot of 4th level or higher, roll an additional 2d8 for every slot level above the 3rd.
* - (a crop, lash, or whip soaked in the casters' blood)
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