An invisible prism of magical force appears and protects you. Until the start of your next turn, you have a +5 bonus to AC, including against the triggering attack, and you take no damage from magic missile. Additionally, when hit with an attack while the barrier is active, the attacker must succeed on a Constitution saving throw against your spell save DC. Or be blinded till the end of your next turn.
When you cast this spell using a spell slot of 5th level or higher, you can choose a damage type from the follow list. Acid, Fire, Cold, Lightning, Thunder, or Poison. You gain resistance to the chosen damage type till the end of your next turn. You can choose an additional damage type for each spell level above 5th.
* - which you take when you are hit by an attack or targeted by the magic missile spell ** - (A glass prism, worth approximately 50gp that is consumed upon use.)
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