Level
3rd
Casting Time
1 Action
Range/Area
120 ft.
Components
V, S, M *
Duration
Instantaneous
School
Transmutation
Attack/Save
None
Damage/Effect

Choose a point you can see on the ground within range. This spell’s transformative energies cause a fountain of rotting flesh and vegetable matter to erupt in a 20-foot cube centered on that point. Each creature in that area must make a Dexterity saving throw. A creature takes 3d12 necrotic damage on a failed save, or half as much damage on a successful one. Additionally, a creature which fails the saving throw automatically contracts sewer plague (see chapter 8, Diseases, DMG).

At Higher Levels. When you cast this spell using a spell slot of 4th level or higher, the damage increases by 1d12 for each slot level above 3rd.

* - ((a piece of rotting flash))

Available For: Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy)

hunter1828

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