Level
7th
Casting Time
1 Action
Range/Area
120 ft. (10 ft.2)
Components
V, S, M *
Duration
Until Dispelled
School
Evocation
Attack/Save
DEX Save
Damage/Effect
Fire

You conjure a 10-foot by 10-foot by 10-foot cube of noxious, dark orange fire centered on a point you choose within range. It lasts until dispelled, and any checks made to counter have disadvantage due to the fire's limited sentience. 

When a creature enters the spell's area for the first time on a turn or starts its turn there, that creature must make a Dexterity saving throw. The creature takes 5d8 fire damage on a failed save, or half as much damage on a successful one. This spell ignores fire resistance.

The fire expands 5 feet in a random direction from the origin at the start of each of your turns, rolling along the surface of the ground. It actively seeks out any openings within 5 feet of the fire or anything that cast a spell since the beginning of your last turn within 20 feet, prioritizing the source of the spell over openings, in an attempt to destroy even more things. The maximum space the fire can take up is 400 cubic feet. 

At Higher Levels. When you cast this spell using a spell slot of 8th level or higher, the damage increases by 1d8 and the maximum space increases by 100 cubic feet for each slot level above 7th.

* - (A vial of fiend's blood, worth 666 gp, which is consumed upon casting the spell. )

Spell Tags: Damage

Available For: Cleric (Legacy) Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy)

Ace0fLuck

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