Level
1st
Casting Time
1 Bonus Action
Range/Area
60 ft.
(5 ft. *)
Components
V, S
Duration
Concentration
1 Hour
School
Transmutation
Attack/Save
DEX Save
Damage/Effect
Fire
You cause a source of magical or nonmagical fire to flare up into a roaring inferno. Until the spell ends, the flames fill a 5 foot cube. Any creatures within 5 feet of the cube must make a Dexterity saving throw or take 3d6 fire damage. As a bonus action you may cause the flames to spread 5 feet in any direction. The flames ignite any flammable objects in its area that aren't being worn or carried.
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