Level
7th
Casting Time
1 Action
Range/Area
Touch
Components
V, S, M *
Duration
Concentration 1 Minute
School
Enchantment
Attack/Save
None
Damage/Effect
Frightened

You place your hands on either side of a creature’s head and invade its mind, assaulting it with unbearable torment, fear, and anguish. The target must make a wisdom saving throw contested by your melee spell attack roll. On a failed save, the target is reduced to half of its current HP and cannot be healed above this amount until the spell ends. It also becomes frightened of you, and cannot take actions or reactions. On a successful save, the spell has no effect. It may attempt the saving throw at the end of each of its turns to end the effect early. You may also choose to end the effect (no action required). Creatures immune to being charmed are not affected by the spell. The victim’s behavior during the effect is at the DM’s discretion. For example, the victim may run away, curl up in fear, or even attempt to kill itself.

At Higher Levels. If you cast the spell at 9th level, the effect becomes indefinite, only able to be ended with a Greater Restoration or Wish spell.

* - (a small vial of tears gathered from a humanoid, which the spell consumes)

Available For: Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy)

CalebJPaul