Level
2nd
Casting Time
1 Action
Range/Area
60 ft.
(15 ft. *)
Components
V, S, M *
Duration
Instantaneous
School
Necromancy
Attack/Save
DEX Save
Damage/Effect
Damage
You've learned how the gasses of living things can be detonated after they've died. As an action, you can cause target corpse that hasn't been dead for more than one hour, isn't a construct or undead, and was a small sized creature or larger to explode. Creatures within a 15 foot radius of the target must make a Dexterity saving throw. A target takes 1d10 necrotic damage and an extra 1d10 necrotic damage for each size category above small the corpse was on a failed save, or half as much on a successful save.
* - (A pinch of sulfer and a small pouch of fertilizer.)Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
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3/25/2020 8:27:38 PM
|
8
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0
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Coming Soon
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