Level
1st
Casting Time
1 Reaction *
Range/Area
Self
Components
V, S, M **
Duration
Instantaneous
School
Abjuration
Attack/Save
DEX Save
Damage/Effect
Combat (...)
When a creature hits you with a melee attack you may choose to take your reaction to cast this spell detonating the area up to a total of 10 ft around you. Every creature within 10 ft of you must make a DEX save against your spell save DC. Every creature that fails takes 2d6 fire damage, Every creature who succeeds takes half that damage. You are immune to taking damage from this.
This damage increases by 1d6 fire damage for every additional level of spell slot used (ex. 2nd level spell slot = 3d6, 3rd level = 4d6, etc.)
* - which you take in response to taking damage from a melee attack ** - (A piece of charred leather)
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