Level
Cantrip
Casting Time
1 Bonus Action
Range/Area
Sight
(30 ft. )
Components
S
Duration
Instantaneous
School
Evocation
Attack/Save
WIS Save
Damage/Effect
Radiant
A blinding bolt of light is cast out from your hand to strike a creature you can see. For three seconds, anyone within 30 feet of the attack will be effected by a blinding holy light, that is sent towards the target, and can deal a total of 2d8 + your spellcasting modifier. You must roll an attack to hit. On a save success, the creature takes half damage, and is not blinded. On a save fail, the creature takes full damage and is blinded. On its next three turns, the creature may make wisdom saving throws to end the blinding effect. If it fails all three throws, the creature will be blinded for an additional 10 rounds of combat.
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