The spell captures some of the incoming energy, lessening its effect on you and storing it to transfer into an object or willing creature on touch. An object touched will gain 1d6 status effect on caster's trigger. Alternatively, the first time you or affected creature hit with a melee attack, the target takes an extra 1d6 damage of the triggering type, and the spell ends. You or the creature have resistance to the triggering damage type until the end of the spell.
Can be used as a bonus action reaction to a caster's own spell if reaction is prepared prior to casting first spell, and the first spell can be cast with at least one free hand(will still cost 1st level spell slot in addition to the cost of the spell intended to be captured).
At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the extra damage increases by 1d6 for each slot level above 1st.
* - 1 reaction, activated on contact with element. Transferred via touch.Previous Versions
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5/11/2018 3:22:36 PM
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